Blame SOURCES/more-performance-backports.patch

066919
From f86e33e1ea32c4208809e8de33bed05ddbce9a4c Mon Sep 17 00:00:00 2001
066919
From: Carlos Garnacho <carlosg@gnome.org>
066919
Date: Sun, 7 May 2017 03:00:10 +0200
066919
Subject: [PATCH 1/3] compositor: Avoid changing pipeline/source if shadow is
066919
 not being painted
066919
066919
Avoids some context invalidations in cogl.
066919
066919
https://bugzilla.gnome.org/show_bug.cgi?id=782344
066919
---
066919
 src/compositor/meta-shadow-factory.c | 15 ++++++++++++---
066919
 1 file changed, 12 insertions(+), 3 deletions(-)
066919
066919
diff --git a/src/compositor/meta-shadow-factory.c b/src/compositor/meta-shadow-factory.c
066919
index cd006008b..19147ca9f 100644
066919
--- a/src/compositor/meta-shadow-factory.c
066919
+++ b/src/compositor/meta-shadow-factory.c
066919
@@ -220,9 +220,7 @@ meta_shadow_paint (MetaShadow     *shadow,
066919
   int dest_x[4];
066919
   int dest_y[4];
066919
   int n_x, n_y;
066919
-
066919
-  cogl_pipeline_set_color4ub (shadow->pipeline,
066919
-                              opacity, opacity, opacity, opacity);
066919
+  gboolean source_updated = FALSE;
066919
 
066919
   cogl_set_source (shadow->pipeline);
066919
 
066919
@@ -300,6 +298,17 @@ meta_shadow_paint (MetaShadow     *shadow,
066919
           else
066919
             overlap = CAIRO_REGION_OVERLAP_IN;
066919
 
066919
+          if (overlap == CAIRO_REGION_OVERLAP_OUT)
066919
+            continue;
066919
+
066919
+          if (!source_updated)
066919
+            {
066919
+              cogl_pipeline_set_color4ub (shadow->pipeline,
066919
+                                          opacity, opacity, opacity, opacity);
066919
+              cogl_set_source (shadow->pipeline);
066919
+              source_updated = TRUE;
066919
+            }
066919
+
066919
           /* There's quite a bit of overhead from allocating a new
066919
            * region in order to find an exact intersection and
066919
            * generating more geometry - we make the assumption that
066919
-- 
066919
2.23.0
066919
066919
066919
From f530bc4c3391cabe2b084cd59def00d81c13286c Mon Sep 17 00:00:00 2001
066919
From: Carlos Garnacho <carlosg@gnome.org>
066919
Date: Fri, 5 May 2017 14:15:30 +0200
066919
Subject: [PATCH 2/3] clutter: Avoid rounding compensation when invalidating 2D
066919
 actors
066919
066919
This allows the redraw clip to be more constrained, so MetaCullable doesn't
066919
end up rendering portions of window shadows, frame and background when a
066919
window invalidates (part of) its contents.
066919
066919
https://bugzilla.gnome.org/show_bug.cgi?id=782344
066919
---
066919
 clutter/clutter/clutter-paint-volume.c | 15 +++++++++++++++
066919
 1 file changed, 15 insertions(+)
066919
066919
diff --git a/clutter/clutter/clutter-paint-volume.c b/clutter/clutter/clutter-paint-volume.c
066919
index b48f7f9d6..f3405138b 100644
066919
--- a/clutter/clutter/clutter-paint-volume.c
066919
+++ b/clutter/clutter/clutter-paint-volume.c
066919
@@ -1166,6 +1166,21 @@ _clutter_paint_volume_get_stage_paint_box (ClutterPaintVolume *pv,
066919
 
066919
   _clutter_paint_volume_get_bounding_box (&projected_pv, box);
066919
 
066919
+  if (pv->is_2d && pv->actor &&
066919
+      clutter_actor_get_z_position (pv->actor) == 0)
066919
+    {
066919
+      /* If the volume/actor are perfectly 2D, take the bounding box as
066919
+       * good. We won't need to add any extra room for sub-pixel positioning
066919
+       * in this case.
066919
+       */
066919
+      clutter_paint_volume_free (&projected_pv);
066919
+      box->x1 = CLUTTER_NEARBYINT (box->x1);
066919
+      box->y1 = CLUTTER_NEARBYINT (box->y1);
066919
+      box->x2 = CLUTTER_NEARBYINT (box->x2);
066919
+      box->y2 = CLUTTER_NEARBYINT (box->y2);
066919
+      return;
066919
+    }
066919
+
066919
   /* The aim here is that for a given rectangle defined with floating point
066919
    * coordinates we want to determine a stable quantized size in pixels
066919
    * that doesn't vary due to the original box's sub-pixel position.
066919
-- 
066919
2.23.0
066919
066919
066919
From 676369000658c6121d0c3b5e1286aa68dc79eb35 Mon Sep 17 00:00:00 2001
066919
From: Carlos Garnacho <carlosg@gnome.org>
066919
Date: Mon, 8 May 2017 15:10:58 +0200
066919
Subject: [PATCH 3/3] cogl: Ensure to only clear the depth buffer if depth
066919
 testing is enabled
066919
066919
The depth buffer is marked as invalid when 1) the framebuffer is just created,
066919
and 2) whenever GL_DEPTH_TEST is enabled on it. This will ensure the
066919
framebuffers attached depth buffer (if any) is properly cleared before it's
066919
actually used, while saving needless clears while depth testing is disabled
066919
(the default).
066919
066919
https://bugzilla.gnome.org/show_bug.cgi?id=782344
066919
---
066919
 cogl/cogl/cogl-framebuffer-private.h       |  5 +++++
066919
 cogl/cogl/cogl-framebuffer.c               | 11 +++++++++++
066919
 cogl/cogl/driver/gl/cogl-pipeline-opengl.c |  6 +++++-
066919
 3 files changed, 21 insertions(+), 1 deletion(-)
066919
066919
diff --git a/cogl/cogl/cogl-framebuffer-private.h b/cogl/cogl/cogl-framebuffer-private.h
066919
index 99ac2fba9..756e34dfe 100644
066919
--- a/cogl/cogl/cogl-framebuffer-private.h
066919
+++ b/cogl/cogl/cogl-framebuffer-private.h
066919
@@ -193,6 +193,11 @@ struct _CoglFramebuffer
066919
   CoglFramebufferBits bits;
066919
 
066919
   int                 samples_per_pixel;
066919
+
066919
+  /* Whether the depth buffer was enabled for this framebuffer,
066919
+   * usually means it needs to be cleared before being reused next.
066919
+   */
066919
+  CoglBool            depth_buffer_clear_needed;
066919
 };
066919
 
066919
 typedef enum {
066919
diff --git a/cogl/cogl/cogl-framebuffer.c b/cogl/cogl/cogl-framebuffer.c
066919
index 55b9e3756..6b105087d 100644
066919
--- a/cogl/cogl/cogl-framebuffer.c
066919
+++ b/cogl/cogl/cogl-framebuffer.c
066919
@@ -117,6 +117,7 @@ _cogl_framebuffer_init (CoglFramebuffer *framebuffer,
066919
   framebuffer->viewport_age_for_scissor_workaround = -1;
066919
   framebuffer->dither_enabled = TRUE;
066919
   framebuffer->depth_writing_enabled = TRUE;
066919
+  framebuffer->depth_buffer_clear_needed = TRUE;
066919
 
066919
   framebuffer->modelview_stack = cogl_matrix_stack_new (ctx);
066919
   framebuffer->projection_stack = cogl_matrix_stack_new (ctx);
066919
@@ -268,6 +269,13 @@ cogl_framebuffer_clear4f (CoglFramebuffer *framebuffer,
066919
   int scissor_y1;
066919
   CoglBool saved_viewport_scissor_workaround;
066919
 
066919
+  if (!framebuffer->depth_buffer_clear_needed &&
066919
+      (buffers & COGL_BUFFER_BIT_DEPTH))
066919
+    buffers &= ~(COGL_BUFFER_BIT_DEPTH);
066919
+
066919
+  if (buffers == 0)
066919
+    return;
066919
+
066919
   _cogl_clip_stack_get_bounds (clip_stack,
066919
                                &scissor_x0, &scissor_y0,
066919
                                &scissor_x1, &scissor_y1);
066919
@@ -415,6 +423,9 @@ cleared:
066919
   _cogl_framebuffer_mark_mid_scene (framebuffer);
066919
   _cogl_framebuffer_mark_clear_clip_dirty (framebuffer);
066919
 
066919
+  if (buffers & COGL_BUFFER_BIT_DEPTH)
066919
+    framebuffer->depth_buffer_clear_needed = FALSE;
066919
+
066919
   if (buffers & COGL_BUFFER_BIT_COLOR && buffers & COGL_BUFFER_BIT_DEPTH)
066919
     {
066919
       /* For our fast-path for reading back a single pixel of simple
066919
diff --git a/cogl/cogl/driver/gl/cogl-pipeline-opengl.c b/cogl/cogl/driver/gl/cogl-pipeline-opengl.c
066919
index 178269646..4f1f69f96 100644
066919
--- a/cogl/cogl/driver/gl/cogl-pipeline-opengl.c
066919
+++ b/cogl/cogl/driver/gl/cogl-pipeline-opengl.c
066919
@@ -418,7 +418,11 @@ flush_depth_state (CoglContext *ctx,
066919
   if (ctx->depth_test_enabled_cache != depth_state->test_enabled)
066919
     {
066919
       if (depth_state->test_enabled == TRUE)
066919
-        GE (ctx, glEnable (GL_DEPTH_TEST));
066919
+        {
066919
+          GE (ctx, glEnable (GL_DEPTH_TEST));
066919
+          if (ctx->current_draw_buffer)
066919
+            ctx->current_draw_buffer->depth_buffer_clear_needed = TRUE;
066919
+        }
066919
       else
066919
         GE (ctx, glDisable (GL_DEPTH_TEST));
066919
       ctx->depth_test_enabled_cache = depth_state->test_enabled;
066919
-- 
066919
2.23.0
066919