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From 82eb06def0b02efec2852aced4f0e609abb12557 Mon Sep 17 00:00:00 2001
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From: Rui Matos <tiagomatos@gmail.com>
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Date: Thu, 2 Mar 2017 19:18:43 +0100
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Subject: [PATCH] clutter-clone: Unset source when source actor is destroyed
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Otherwise we might be holding on to a source actor that's no longer
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fully functioning and cause crashes if for example we try to paint it.
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https://bugzilla.gnome.org/show_bug.cgi?id=779483
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---
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clutter/clutter/clutter-clone.c | 12 ++++++++++++
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1 file changed, 12 insertions(+)
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diff --git a/clutter/clutter/clutter-clone.c b/clutter/clutter/clutter-clone.c
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index af03a4e81..f0eea2459 100644
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--- a/clutter/clutter/clutter-clone.c
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+++ b/clutter/clutter/clutter-clone.c
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@@ -54,6 +54,7 @@
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struct _ClutterClonePrivate
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{
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ClutterActor *clone_source;
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+ gulong source_destroy_id;
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};
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G_DEFINE_TYPE_WITH_PRIVATE (ClutterClone, clutter_clone, CLUTTER_TYPE_ACTOR)
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@@ -377,6 +378,13 @@ clutter_clone_new (ClutterActor *source)
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}
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static void
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+on_source_destroyed (ClutterActor *source,
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+ ClutterClone *self)
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+{
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+ clutter_clone_set_source_internal (self, NULL);
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+}
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+
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+static void
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clutter_clone_set_source_internal (ClutterClone *self,
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ClutterActor *source)
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{
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@@ -387,6 +395,8 @@ clutter_clone_set_source_internal (ClutterClone *self,
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if (priv->clone_source != NULL)
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{
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+ g_signal_handler_disconnect (priv->clone_source, priv->source_destroy_id);
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+ priv->source_destroy_id = 0;
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_clutter_actor_detach_clone (priv->clone_source, CLUTTER_ACTOR (self));
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g_object_unref (priv->clone_source);
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priv->clone_source = NULL;
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@@ -396,6 +406,8 @@ clutter_clone_set_source_internal (ClutterClone *self,
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{
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priv->clone_source = g_object_ref (source);
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_clutter_actor_attach_clone (priv->clone_source, CLUTTER_ACTOR (self));
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+ priv->source_destroy_id = g_signal_connect (priv->clone_source, "destroy",
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+ G_CALLBACK (on_source_destroyed), self);
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}
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g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_SOURCE]);
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--
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2.13.0
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