Blame Manuals/Repository/Docbook/Introduction/Worklines/identity.docbook
|
|
de4714 |
<sect1 id="repo-worklines-idenity">
|
|
|
ad4658 |
|
|
|
de4714 |
<title>Visual Identity</title>
|
|
|
ad4658 |
|
|
|
ad4658 |
<para>
|
|
|
ad4658 |
In the production cycle, the first step takes place through
|
|
|
ad4658 |
graphic design. It is focused on preparing design models for
|
|
|
ad4658 |
all the visual manifestation &TC;; is made of. Here, graphic
|
|
|
ad4658 |
designers describe the visual characteristics of each visual
|
|
|
ad4658 |
manifestation (e.g., image dimensions, position of text in the
|
|
|
ad4658 |
visible area, translation markers, etc.).
|
|
|
ad4658 |
Later, once design models have been defined, graphic designers
|
|
|
ad4658 |
take care of artistic motifs to define the visual style of
|
|
|
ad4658 |
those design models already created (e.g., how they look and
|
|
|
ad4658 |
feel).
|
|
|
ad4658 |
</para>
|
|
|
ad4658 |
|
|
|
ad4658 |
<para>
|
|
|
ad4658 |
Finally, graphic designers use the
|
|
|
ad4658 |
<function>render</function> functionality of
|
|
|
ad4658 |
<command>centos-art.sh</command> script to combine both design
|
|
|
ad4658 |
models and artistic motifs in order to produce the final
|
|
|
ad4658 |
images required by each visual manifestaions.
|
|
|
ad4658 |
</para>
|
|
|
ad4658 |
|
|
|
ad4658 |
</sect1>
|